Thursday, October 27, 2011

Fight and Samurai


Click the fight picture, it did lose quality as I posted it, so click for high res

The Wall

I present you, the magnificence, of, THE WALL!!! I know, right?!
lol, jokes aside, this is a UV mapped wall. I was just testing something, and importing in UDK to see if it works. And now on to UV mapping the entire house.



Monday, October 24, 2011

weak samurai and surprise model

Hi everyone, here is another samurai, our friend mikolaj couldnt wait and started building one of the models hehe, Its nice to see people eager to work, thanks mikolaj.

Sunday, October 23, 2011

Crazy Crane Stuff

Some concept art and print screens of buildings for the crane game. Theres more concept art but I haven't scanned it.









Some textures.


Saturday, October 15, 2011

Samurai Blade Concept Art

Samurai Blade Main Characters


In-Game Enemies

iOS section

This blog will be used for communication and for posting advances on the Ios projects.

The team is working in a demolition game and other two members are working on art for the next game codenamed Samurai Blade.

This is the current team and I will post some updates about the projects.



Ben Costerton
SFX designer
bcosterton@hotmail.com

Chris
Concept Artist/modeler
damaged.grounds@gmail.com

Barbara
Artist
mau046@gmail.com

Mikolaj
UDK Engineer/Provisional Director/Modeler
mikolajspy@gmail.com

Szilágyi Szilvia
Artist
demonazzedar@gmail.com